Files
Voile/TestGame/UiLayer.cs

23 lines
586 B
C#
Executable File

using System.Numerics;
using DaggerFramework;
using DaggerFramework.Rendering;
using DaggerFramework.SceneGraph;
public class UiLayer : Layer
{
protected override void OnUpdate(double dt)
{
base.OnUpdate(dt);
_time += dt;
}
protected override void OnDraw(Renderer renderer)
{
renderer.SetTransform(Vector2.Zero);
renderer.DrawRectangle(new Vector2(720 / 2, 1280), Color.Green);
renderer.SetTransform(new Vector2(720 / 4 - 24, 64));
renderer.DrawDebugText("UI :)", 24, Color.White);
}
private double _time;
}