Files
Voile/Voile/api/Voile.Audio.FmodAudioSystem.yml
2024-10-14 20:01:01 +02:00

1158 lines
39 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: Voile.Audio.FmodAudioSystem
commentId: T:Voile.Audio.FmodAudioSystem
id: FmodAudioSystem
parent: Voile.Audio
children:
- Voile.Audio.FmodAudioSystem.AddBusEffect``1(``0,System.String)
- Voile.Audio.FmodAudioSystem.CreateBus(System.String)
- Voile.Audio.FmodAudioSystem.GetBusVolume(System.String)
- Voile.Audio.FmodAudioSystem.Initialize
- Voile.Audio.FmodAudioSystem.PlaySound(Voile.Sound,System.Single,System.Single,System.String)
- Voile.Audio.FmodAudioSystem.SetBusVolume(System.String,System.Single)
- Voile.Audio.FmodAudioSystem.Shutdown
- Voile.Audio.FmodAudioSystem.Update
langs:
- csharp
- vb
name: FmodAudioSystem
nameWithType: FmodAudioSystem
fullName: Voile.Audio.FmodAudioSystem
type: Class
source:
remote:
path: Voile/Source/Audio/FmodAudioSystem.cs
branch: main
repo: git@github.com:dnesov/DaggerFramework.git
id: FmodAudioSystem
path: Source/Audio/FmodAudioSystem.cs
startLine: 6
assemblies:
- Voile
namespace: Voile.Audio
syntax:
content: 'public class FmodAudioSystem : AudioSystem, IStartableSystem, IUpdatableSystem, IDisposable'
content.vb: Public Class FmodAudioSystem Inherits AudioSystem Implements IStartableSystem, IUpdatableSystem, IDisposable
inheritance:
- System.Object
- Voile.Audio.AudioSystem
implements:
- Voile.IStartableSystem
- Voile.IUpdatableSystem
- System.IDisposable
inheritedMembers:
- Voile.Audio.AudioSystem.Start
- Voile.Audio.AudioSystem.Update(System.Double)
- Voile.Audio.AudioSystem.Dispose
- Voile.Audio.AudioSystem.PlaySound(Voile.Sound,System.String)
- Voile.Audio.AudioSystem.CreateInstance(Voile.Sound)
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
- uid: Voile.Audio.FmodAudioSystem.Initialize
commentId: M:Voile.Audio.FmodAudioSystem.Initialize
id: Initialize
parent: Voile.Audio.FmodAudioSystem
langs:
- csharp
- vb
name: Initialize()
nameWithType: FmodAudioSystem.Initialize()
fullName: Voile.Audio.FmodAudioSystem.Initialize()
type: Method
source:
remote:
path: Voile/Source/Audio/FmodAudioSystem.cs
branch: main
repo: git@github.com:dnesov/DaggerFramework.git
id: Initialize
path: Source/Audio/FmodAudioSystem.cs
startLine: 8
assemblies:
- Voile
namespace: Voile.Audio
example: []
syntax:
content: protected override void Initialize()
content.vb: Protected Overrides Sub Initialize()
overridden: Voile.Audio.AudioSystem.Initialize
overload: Voile.Audio.FmodAudioSystem.Initialize*
- uid: Voile.Audio.FmodAudioSystem.Update
commentId: M:Voile.Audio.FmodAudioSystem.Update
id: Update
parent: Voile.Audio.FmodAudioSystem
langs:
- csharp
- vb
name: Update()
nameWithType: FmodAudioSystem.Update()
fullName: Voile.Audio.FmodAudioSystem.Update()
type: Method
source:
remote:
path: Voile/Source/Audio/FmodAudioSystem.cs
branch: main
repo: git@github.com:dnesov/DaggerFramework.git
id: Update
path: Source/Audio/FmodAudioSystem.cs
startLine: 16
assemblies:
- Voile
namespace: Voile.Audio
example: []
syntax:
content: protected override void Update()
content.vb: Protected Overrides Sub Update()
overridden: Voile.Audio.AudioSystem.Update
overload: Voile.Audio.FmodAudioSystem.Update*
- uid: Voile.Audio.FmodAudioSystem.PlaySound(Voile.Sound,System.Single,System.Single,System.String)
commentId: M:Voile.Audio.FmodAudioSystem.PlaySound(Voile.Sound,System.Single,System.Single,System.String)
id: PlaySound(Voile.Sound,System.Single,System.Single,System.String)
parent: Voile.Audio.FmodAudioSystem
langs:
- csharp
- vb
name: PlaySound(Sound, float, float, string)
nameWithType: FmodAudioSystem.PlaySound(Sound, float, float, string)
fullName: Voile.Audio.FmodAudioSystem.PlaySound(Voile.Sound, float, float, string)
type: Method
source:
remote:
path: Voile/Source/Audio/FmodAudioSystem.cs
branch: main
repo: git@github.com:dnesov/DaggerFramework.git
id: PlaySound
path: Source/Audio/FmodAudioSystem.cs
startLine: 18
assemblies:
- Voile
namespace: Voile.Audio
example: []
syntax:
content: public override void PlaySound(Sound sound, float pitch, float volume, string bus = "Master")
parameters:
- id: sound
type: Voile.Sound
- id: pitch
type: System.Single
- id: volume
type: System.Single
- id: bus
type: System.String
content.vb: Public Overrides Sub PlaySound(sound As Sound, pitch As Single, volume As Single, bus As String = "Master")
overridden: Voile.Audio.AudioSystem.PlaySound(Voile.Sound,System.Single,System.Single,System.String)
overload: Voile.Audio.FmodAudioSystem.PlaySound*
nameWithType.vb: FmodAudioSystem.PlaySound(Sound, Single, Single, String)
fullName.vb: Voile.Audio.FmodAudioSystem.PlaySound(Voile.Sound, Single, Single, String)
name.vb: PlaySound(Sound, Single, Single, String)
- uid: Voile.Audio.FmodAudioSystem.CreateBus(System.String)
commentId: M:Voile.Audio.FmodAudioSystem.CreateBus(System.String)
id: CreateBus(System.String)
parent: Voile.Audio.FmodAudioSystem
langs:
- csharp
- vb
name: CreateBus(string)
nameWithType: FmodAudioSystem.CreateBus(string)
fullName: Voile.Audio.FmodAudioSystem.CreateBus(string)
type: Method
source:
remote:
path: Voile/Source/Audio/FmodAudioSystem.cs
branch: main
repo: git@github.com:dnesov/DaggerFramework.git
id: CreateBus
path: Source/Audio/FmodAudioSystem.cs
startLine: 42
assemblies:
- Voile
namespace: Voile.Audio
example: []
syntax:
content: public override void CreateBus(string busName)
parameters:
- id: busName
type: System.String
content.vb: Public Overrides Sub CreateBus(busName As String)
overridden: Voile.Audio.AudioSystem.CreateBus(System.String)
overload: Voile.Audio.FmodAudioSystem.CreateBus*
nameWithType.vb: FmodAudioSystem.CreateBus(String)
fullName.vb: Voile.Audio.FmodAudioSystem.CreateBus(String)
name.vb: CreateBus(String)
- uid: Voile.Audio.FmodAudioSystem.SetBusVolume(System.String,System.Single)
commentId: M:Voile.Audio.FmodAudioSystem.SetBusVolume(System.String,System.Single)
id: SetBusVolume(System.String,System.Single)
parent: Voile.Audio.FmodAudioSystem
langs:
- csharp
- vb
name: SetBusVolume(string, float)
nameWithType: FmodAudioSystem.SetBusVolume(string, float)
fullName: Voile.Audio.FmodAudioSystem.SetBusVolume(string, float)
type: Method
source:
remote:
path: Voile/Source/Audio/FmodAudioSystem.cs
branch: main
repo: git@github.com:dnesov/DaggerFramework.git
id: SetBusVolume
path: Source/Audio/FmodAudioSystem.cs
startLine: 49
assemblies:
- Voile
namespace: Voile.Audio
example: []
syntax:
content: public override void SetBusVolume(string busName, float volume)
parameters:
- id: busName
type: System.String
- id: volume
type: System.Single
content.vb: Public Overrides Sub SetBusVolume(busName As String, volume As Single)
overridden: Voile.Audio.AudioSystem.SetBusVolume(System.String,System.Single)
overload: Voile.Audio.FmodAudioSystem.SetBusVolume*
nameWithType.vb: FmodAudioSystem.SetBusVolume(String, Single)
fullName.vb: Voile.Audio.FmodAudioSystem.SetBusVolume(String, Single)
name.vb: SetBusVolume(String, Single)
- uid: Voile.Audio.FmodAudioSystem.GetBusVolume(System.String)
commentId: M:Voile.Audio.FmodAudioSystem.GetBusVolume(System.String)
id: GetBusVolume(System.String)
parent: Voile.Audio.FmodAudioSystem
langs:
- csharp
- vb
name: GetBusVolume(string)
nameWithType: FmodAudioSystem.GetBusVolume(string)
fullName: Voile.Audio.FmodAudioSystem.GetBusVolume(string)
type: Method
source:
remote:
path: Voile/Source/Audio/FmodAudioSystem.cs
branch: main
repo: git@github.com:dnesov/DaggerFramework.git
id: GetBusVolume
path: Source/Audio/FmodAudioSystem.cs
startLine: 55
assemblies:
- Voile
namespace: Voile.Audio
example: []
syntax:
content: public override float GetBusVolume(string busName)
parameters:
- id: busName
type: System.String
return:
type: System.Single
content.vb: Public Overrides Function GetBusVolume(busName As String) As Single
overridden: Voile.Audio.AudioSystem.GetBusVolume(System.String)
overload: Voile.Audio.FmodAudioSystem.GetBusVolume*
nameWithType.vb: FmodAudioSystem.GetBusVolume(String)
fullName.vb: Voile.Audio.FmodAudioSystem.GetBusVolume(String)
name.vb: GetBusVolume(String)
- uid: Voile.Audio.FmodAudioSystem.AddBusEffect``1(``0,System.String)
commentId: M:Voile.Audio.FmodAudioSystem.AddBusEffect``1(``0,System.String)
id: AddBusEffect``1(``0,System.String)
parent: Voile.Audio.FmodAudioSystem
langs:
- csharp
- vb
name: AddBusEffect<T>(T, string)
nameWithType: FmodAudioSystem.AddBusEffect<T>(T, string)
fullName: Voile.Audio.FmodAudioSystem.AddBusEffect<T>(T, string)
type: Method
source:
remote:
path: Voile/Source/Audio/FmodAudioSystem.cs
branch: main
repo: git@github.com:dnesov/DaggerFramework.git
id: AddBusEffect
path: Source/Audio/FmodAudioSystem.cs
startLine: 62
assemblies:
- Voile
namespace: Voile.Audio
example: []
syntax:
content: 'public override void AddBusEffect<T>(T effect, string bus = "Master") where T : AudioEffect'
parameters:
- id: effect
type: '{T}'
- id: bus
type: System.String
typeParameters:
- id: T
content.vb: Public Overrides Sub AddBusEffect(Of T As AudioEffect)(effect As T, bus As String = "Master")
overridden: Voile.Audio.AudioSystem.AddBusEffect``1({T},System.String)
overload: Voile.Audio.FmodAudioSystem.AddBusEffect*
nameWithType.vb: FmodAudioSystem.AddBusEffect(Of T)(T, String)
fullName.vb: Voile.Audio.FmodAudioSystem.AddBusEffect(Of T)(T, String)
name.vb: AddBusEffect(Of T)(T, String)
- uid: Voile.Audio.FmodAudioSystem.Shutdown
commentId: M:Voile.Audio.FmodAudioSystem.Shutdown
id: Shutdown
parent: Voile.Audio.FmodAudioSystem
langs:
- csharp
- vb
name: Shutdown()
nameWithType: FmodAudioSystem.Shutdown()
fullName: Voile.Audio.FmodAudioSystem.Shutdown()
type: Method
source:
remote:
path: Voile/Source/Audio/FmodAudioSystem.cs
branch: main
repo: git@github.com:dnesov/DaggerFramework.git
id: Shutdown
path: Source/Audio/FmodAudioSystem.cs
startLine: 80
assemblies:
- Voile
namespace: Voile.Audio
example: []
syntax:
content: protected override void Shutdown()
content.vb: Protected Overrides Sub Shutdown()
overridden: Voile.Audio.AudioSystem.Shutdown
overload: Voile.Audio.FmodAudioSystem.Shutdown*
references:
- uid: Voile.Audio
commentId: N:Voile.Audio
href: Voile.html
name: Voile.Audio
nameWithType: Voile.Audio
fullName: Voile.Audio
spec.csharp:
- uid: Voile
name: Voile
href: Voile.html
- name: .
- uid: Voile.Audio
name: Audio
href: Voile.Audio.html
spec.vb:
- uid: Voile
name: Voile
href: Voile.html
- name: .
- uid: Voile.Audio
name: Audio
href: Voile.Audio.html
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: Voile.Audio.AudioSystem
commentId: T:Voile.Audio.AudioSystem
parent: Voile.Audio
href: Voile.Audio.AudioSystem.html
name: AudioSystem
nameWithType: AudioSystem
fullName: Voile.Audio.AudioSystem
- uid: Voile.IStartableSystem
commentId: T:Voile.IStartableSystem
parent: Voile
href: Voile.IStartableSystem.html
name: IStartableSystem
nameWithType: IStartableSystem
fullName: Voile.IStartableSystem
- uid: Voile.IUpdatableSystem
commentId: T:Voile.IUpdatableSystem
parent: Voile
href: Voile.IUpdatableSystem.html
name: IUpdatableSystem
nameWithType: IUpdatableSystem
fullName: Voile.IUpdatableSystem
- uid: System.IDisposable
commentId: T:System.IDisposable
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.idisposable
name: IDisposable
nameWithType: IDisposable
fullName: System.IDisposable
- uid: Voile.Audio.AudioSystem.Start
commentId: M:Voile.Audio.AudioSystem.Start
parent: Voile.Audio.AudioSystem
href: Voile.Audio.AudioSystem.html#Voile_Audio_AudioSystem_Start
name: Start()
nameWithType: AudioSystem.Start()
fullName: Voile.Audio.AudioSystem.Start()
spec.csharp:
- uid: Voile.Audio.AudioSystem.Start
name: Start
href: Voile.Audio.AudioSystem.html#Voile_Audio_AudioSystem_Start
- name: (
- name: )
spec.vb:
- uid: Voile.Audio.AudioSystem.Start
name: Start
href: Voile.Audio.AudioSystem.html#Voile_Audio_AudioSystem_Start
- name: (
- name: )
- uid: Voile.Audio.AudioSystem.Update(System.Double)
commentId: M:Voile.Audio.AudioSystem.Update(System.Double)
parent: Voile.Audio.AudioSystem
isExternal: true
href: Voile.Audio.AudioSystem.html#Voile_Audio_AudioSystem_Update_System_Double_
name: Update(double)
nameWithType: AudioSystem.Update(double)
fullName: Voile.Audio.AudioSystem.Update(double)
nameWithType.vb: AudioSystem.Update(Double)
fullName.vb: Voile.Audio.AudioSystem.Update(Double)
name.vb: Update(Double)
spec.csharp:
- uid: Voile.Audio.AudioSystem.Update(System.Double)
name: Update
href: Voile.Audio.AudioSystem.html#Voile_Audio_AudioSystem_Update_System_Double_
- name: (
- uid: System.Double
name: double
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.double
- name: )
spec.vb:
- uid: Voile.Audio.AudioSystem.Update(System.Double)
name: Update
href: Voile.Audio.AudioSystem.html#Voile_Audio_AudioSystem_Update_System_Double_
- name: (
- uid: System.Double
name: Double
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.double
- name: )
- uid: Voile.Audio.AudioSystem.Dispose
commentId: M:Voile.Audio.AudioSystem.Dispose
parent: Voile.Audio.AudioSystem
href: Voile.Audio.AudioSystem.html#Voile_Audio_AudioSystem_Dispose
name: Dispose()
nameWithType: AudioSystem.Dispose()
fullName: Voile.Audio.AudioSystem.Dispose()
spec.csharp:
- uid: Voile.Audio.AudioSystem.Dispose
name: Dispose
href: Voile.Audio.AudioSystem.html#Voile_Audio_AudioSystem_Dispose
- name: (
- name: )
spec.vb:
- uid: Voile.Audio.AudioSystem.Dispose
name: Dispose
href: Voile.Audio.AudioSystem.html#Voile_Audio_AudioSystem_Dispose
- name: (
- name: )
- uid: Voile.Audio.AudioSystem.PlaySound(Voile.Sound,System.String)
commentId: M:Voile.Audio.AudioSystem.PlaySound(Voile.Sound,System.String)
parent: Voile.Audio.AudioSystem
isExternal: true
href: Voile.Audio.AudioSystem.html#Voile_Audio_AudioSystem_PlaySound_Voile_Sound_System_String_
name: PlaySound(Sound, string)
nameWithType: AudioSystem.PlaySound(Sound, string)
fullName: Voile.Audio.AudioSystem.PlaySound(Voile.Sound, string)
nameWithType.vb: AudioSystem.PlaySound(Sound, String)
fullName.vb: Voile.Audio.AudioSystem.PlaySound(Voile.Sound, String)
name.vb: PlaySound(Sound, String)
spec.csharp:
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name: PlaySound
href: Voile.Audio.AudioSystem.html#Voile_Audio_AudioSystem_PlaySound_Voile_Sound_System_String_
- name: (
- uid: Voile.Sound
name: Sound
href: Voile.Sound.html
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- name: (
- uid: Voile.Sound
name: Sound
href: Voile.Sound.html
- name: ','
- name: " "
- uid: System.String
name: String
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: )
- uid: Voile.Audio.AudioSystem.CreateInstance(Voile.Sound)
commentId: M:Voile.Audio.AudioSystem.CreateInstance(Voile.Sound)
parent: Voile.Audio.AudioSystem
href: Voile.Audio.AudioSystem.html#Voile_Audio_AudioSystem_CreateInstance_Voile_Sound_
name: CreateInstance(Sound)
nameWithType: AudioSystem.CreateInstance(Sound)
fullName: Voile.Audio.AudioSystem.CreateInstance(Voile.Sound)
spec.csharp:
- uid: Voile.Audio.AudioSystem.CreateInstance(Voile.Sound)
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href: Voile.Audio.AudioSystem.html#Voile_Audio_AudioSystem_CreateInstance_Voile_Sound_
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- uid: Voile.Sound
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- name: )
spec.vb:
- uid: Voile.Audio.AudioSystem.CreateInstance(Voile.Sound)
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href: Voile.Audio.AudioSystem.html#Voile_Audio_AudioSystem_CreateInstance_Voile_Sound_
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- uid: Voile.Sound
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href: Voile.Sound.html
- name: )
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commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
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nameWithType.vb: Object.Equals(Object)
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name.vb: Equals(Object)
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