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03e7a4a90cdca01b84755b595e07927976adf267
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dnesov 03e7a4a90c Make most subsystems available as protected properties in base Game class, implement IDisposable on systems.
2024-08-22 21:47:57 +02:00
TestGame
Make most subsystems available as protected properties in base Game class, implement IDisposable on systems.
2024-08-22 21:47:57 +02:00
Voile
Make most subsystems available as protected properties in base Game class, implement IDisposable on systems.
2024-08-22 21:47:57 +02:00
Voile.Fmod
Rename Dagger to Voile.
2024-02-06 19:25:36 +01:00
.gitignore
Rename Dagger to Voile.
2024-02-06 19:25:36 +01:00
NuGet.config
Rename Dagger to Voile.
2024-02-06 19:25:36 +01:00
README.md
Rename Dagger to Voile.
2024-02-06 19:25:36 +01:00
Voile.sln
Make ResourceManager a part of Game.
2024-08-22 20:41:31 +02:00

README.md

Voile

A work in progress game framework written in C#.

Features

TO-DO

Usage

TO-DO

Examples

TO-DO

Building

TO-DO

Libraries used

Silk.NET

Raylib-cs

StbImageSharp

FMOD

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Description
Experimental work in progress C# game framework.
Readme 5.8 MiB
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