29 lines
781 B
C#
29 lines
781 B
C#
namespace DaggerFramework
|
|
{
|
|
public abstract class InputAction
|
|
{
|
|
public abstract bool IsDown(InputHandler inputHandler);
|
|
public abstract bool IsPressed(InputHandler inputHandler);
|
|
}
|
|
|
|
public class KeyInputAction : InputAction
|
|
{
|
|
public KeyboardKey Key => _keyboardKey;
|
|
|
|
public KeyInputAction(KeyboardKey keyboardKey)
|
|
{
|
|
_keyboardKey = keyboardKey;
|
|
}
|
|
public override bool IsDown(InputHandler inputHandler)
|
|
{
|
|
return inputHandler.IsKeyboardKeyDown(_keyboardKey);
|
|
}
|
|
|
|
public override bool IsPressed(InputHandler inputHandler)
|
|
{
|
|
return inputHandler.KeyboardKeyJustPressed(_keyboardKey);
|
|
}
|
|
|
|
private KeyboardKey _keyboardKey;
|
|
}
|
|
} |