Files
Voile/DaggerFramework/Source/Resources/Texture2d.cs

11 lines
252 B
C#
Executable File

namespace DaggerFramework
{
public class Texture2d : Resource
{
public int Width { get; set; }
public int Height { get; set; }
public Texture2d(string path, byte[] buffer) : base(path, buffer)
{
}
}
}