Files
Voile/Source/SceneGraph/Entities/Text2d.cs

21 lines
661 B
C#

using DaggerFramework.Rendering;
using System.Drawing;
namespace DaggerFramework.SceneGraph
{
public class Text2d : Drawable2d
{
public string Contents { get => _contents; set => _contents = value; }
public int FontSize { get => _fontSize; set => _fontSize = value; }
public Color FontColor { get => _fontColor; set => _fontColor = value; }
public override void OnDraw(Renderer renderer)
{
renderer.DrawDebugText(_contents, _fontSize, _fontColor);
}
private string _contents = string.Empty;
private int _fontSize = 16;
private Color _fontColor = Color.White;
}
}