Add fullscreen property to Renderer. Still needs to be properly implemented for RaylibRenderer.
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@@ -12,7 +12,7 @@ namespace DaggerFramework.Rendering
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public class StandardRenderer : Renderer
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{
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/// <inheritdoc />
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public override Vector2 WindowSize => throw new NotImplementedException();
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public override Vector2 WindowSize { get; set; }
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/// <inheritdoc />
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public override bool ShouldRun => throw new NotImplementedException();
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@@ -21,6 +21,8 @@ namespace DaggerFramework.Rendering
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public override int TargetFps { get => throw new NotImplementedException(); set => throw new NotImplementedException(); }
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public override bool VSync { get => throw new NotImplementedException(); set => throw new NotImplementedException(); }
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public override string WindowTitle { get => throw new NotImplementedException(); set => throw new NotImplementedException(); }
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public override bool Fullscreen { get => throw new NotImplementedException(); set => throw new NotImplementedException(); }
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