|
|
2fb5125ece
|
ResourceManager!
|
2023-06-18 22:16:28 +02:00 |
|
ConfiG
|
072d3c9754
|
fix fmod stuff xd
|
2023-06-18 19:44:10 +03:00 |
|
|
|
15747d7e9b
|
Change folder structure, add solution to the root.
|
2023-06-18 17:19:03 +02:00 |
|
|
|
d5f5fb5614
|
Update method names for Game, add documentation for renderers, remove position argument from DrawSdfText and DrawDebugText in Renderer.
|
2023-06-17 23:09:21 +02:00 |
|
|
|
52a3b2f87d
|
Bring back FMOD audio backend.
|
2023-06-17 22:44:02 +02:00 |
|
|
|
36eae40926
|
OpenAL sound implementation.
|
2023-06-17 00:56:17 +02:00 |
|
|
|
7d5c5f822b
|
Add Color record struct, small refactor, create a DaggerFramework.SceneGraph namespace.
|
2023-06-16 00:03:45 +02:00 |
|
|
|
964b903500
|
API renames, change ref renderer to in renderer in IDrawable, make Layer implement IDrawable.
|
2023-06-15 22:39:34 +02:00 |
|
|
|
9d3a96ba81
|
SDF font WIP
|
2023-06-15 21:32:57 +02:00 |
|
|
|
06da2c3f7f
|
Refactor ResourceLoader, use only Texture2d in Renderer.
|
2023-06-14 23:48:26 +02:00 |
|
|
|
fdbd21f248
|
Create OpenGL context and clear background :)
|
2023-02-28 22:26:47 +01:00 |
|