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3c9019e37a
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Update TestGame
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2024-08-22 20:22:01 +02:00 |
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a005caf54a
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Add Material class, modify TestGame.
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2024-08-22 20:14:14 +02:00 |
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43430e73a2
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Initialize WebGPU render pass, Implement ClearBackground in StandardRenderer
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2024-08-18 20:46:32 +02:00 |
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b40af1200a
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Initialize WebGPU
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2024-08-18 19:53:31 +02:00 |
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255545cb71
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Rename Dagger to Voile.
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2024-02-06 19:25:36 +01:00 |
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9ec3dcfcca
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Add fullscreen property to Renderer. Still needs to be properly implemented for RaylibRenderer.
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2024-01-21 22:31:24 +01:00 |
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8b82e83c60
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Scene serialization progress
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2024-01-21 20:56:04 +01:00 |
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62e0e013f1
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Small ResourceManager refactor, add ResourceSaver<T>.
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2024-01-21 20:24:53 +01:00 |
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ff2246f74a
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Add Vector2 extensions.
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2024-01-21 18:16:42 +01:00 |
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5bb16350f3
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More nullable fixes, make SetTransform a part of base Renderer.
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2024-01-21 17:58:11 +01:00 |
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85834170ab
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Add separate methods for beginning and ending drawing for Scene.
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2024-01-21 00:58:21 +01:00 |
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fb5033f9a7
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Update TestGame, load fonts from memory.
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2024-01-21 00:25:23 +01:00 |
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3e5e010527
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Make frame time in Renderer a property, update TestGame.
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2024-01-20 20:01:40 +01:00 |
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2c42856fc2
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Use properties in Renderer.
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2024-01-20 19:25:05 +01:00 |
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a6e2bee975
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Add log levels to logger, update formats, use string as input argument for the message.
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2024-01-20 17:11:26 +01:00 |
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8abc17034c
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More UI work
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2024-01-20 16:44:26 +01:00 |
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c96db94de4
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UI WIP
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2023-09-25 22:18:23 +02:00 |
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092d01dcae
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Update test game to showcase camera system.
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2023-09-25 18:54:17 +02:00 |
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8aab1132b6
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Add pivot offset for rotations.
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2023-09-25 18:44:35 +02:00 |
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6b5678cdb8
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Fix MathUtils.LerpVector2, add cameras.
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2023-09-25 18:32:36 +02:00 |
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ddf62f1834
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Add new methods to input handler, add RectangleShape2d, modify test game.
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2023-09-25 17:31:33 +02:00 |
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0b018e081e
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Overhaul
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2023-09-13 15:34:10 +02:00 |
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193462b747
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WIP: fonts.
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2023-06-20 00:18:35 +02:00 |
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72b6896d3e
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SoundInstance API WIP
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2023-06-19 23:00:15 +02:00 |
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2fb5125ece
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ResourceManager!
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2023-06-18 22:16:28 +02:00 |
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ConfiG
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072d3c9754
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fix fmod stuff xd
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2023-06-18 19:44:10 +03:00 |
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15747d7e9b
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Change folder structure, add solution to the root.
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2023-06-18 17:19:03 +02:00 |
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d5f5fb5614
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Update method names for Game, add documentation for renderers, remove position argument from DrawSdfText and DrawDebugText in Renderer.
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2023-06-17 23:09:21 +02:00 |
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52a3b2f87d
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Bring back FMOD audio backend.
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2023-06-17 22:44:02 +02:00 |
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36eae40926
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OpenAL sound implementation.
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2023-06-17 00:56:17 +02:00 |
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7d5c5f822b
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Add Color record struct, small refactor, create a DaggerFramework.SceneGraph namespace.
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2023-06-16 00:03:45 +02:00 |
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964b903500
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API renames, change ref renderer to in renderer in IDrawable, make Layer implement IDrawable.
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2023-06-15 22:39:34 +02:00 |
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9d3a96ba81
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SDF font WIP
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2023-06-15 21:32:57 +02:00 |
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06da2c3f7f
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Refactor ResourceLoader, use only Texture2d in Renderer.
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2023-06-14 23:48:26 +02:00 |
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fdbd21f248
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Create OpenGL context and clear background :)
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2023-02-28 22:26:47 +01:00 |
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